NAME

world_to_local -- convert world to local coordinates

PROTOTYPES

#define sUnitName "world_to_local" static int world2local_exec(unitptr); world2local_exec(unitptr)

ARGUMENTS

unitptr); world2local_exec(unitptr
- not documented in source --

RETURN VALUE:

A pointer to the created unit or NULL in the case of an error.

EXECUTION:

convert world vector at input pin X[1] to vector in local coordinate frame specified by 4x4 transformation matrix at input pin X[0].

FILE

nst_vortex.cc