NAME
obj_to_world - transform from object to world coord frame
PROTOTYPE
unitptr obj_to_world( int n, unitptr host)
ARGUMENTS
- int n
- number of points to be transformed
- unitptr host
- host unit for newly created instance
RETURN VALUE:
- unitptr u:
- pointer to newly created unit
INTERFACE OF CREATED UNIT:
- in_0[3]:
- object coordinates of first point
- ...
-
- in_n-1[3]:
- object coordinates of last point
- out_0[3]:
- world coordinates of first point
- ...
-
- out_n-1[3]:
- world coordinates of last point
If n==0::
- out_0[16]:
- object coordinate frame (as a homogeneous
4x4 matrix) relative to world coordinates.
Columns 0-2 are unit vectors along object x,y and
z-axis in world coordinates. Column 3 is origin
of object coord frame in world coordinates.
SEE ALSO:
define_world, world_to_obj
FILE
/local/homes/rhaschke/nst7/man/../o.linx86//../foldersrc/nst_solid.c